We are now at the point in the Archimonde fight where we seem to hover around the constant 80% threshold. We survive multiple calamities and have good survivability, until something weird happens, like our MT gets air blasted, or a fear and stacked grip debuff strikes the same decurser or even worse. These events are a part of the fun and glory of the Archimonde encounter.
We’ll develop more survivability, and maybe get less crap thrown at us. The next post here will have a picture.